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For the purpose of these Directives a fast bowler should be defined as a bowler to whom a wicket keeper in the same
age group would in normal circumstances stand back to take the ball.
Having completed a spell the bowler cannot bowl again, from either end, until the equivalent number of overs to the
length of his/her spell have been bowled from the same end. If play is interrupted, for any reason, for less than 40
minutes any spell in progress at the time of the interruption can be continued after the interruption up to the maximum
number of overs per spell for the appropriate age group. If the spell is not continued after the interruption the
bowler cannot bowl again, from either end, until the equivalent number of overs to the length of his/her spell before
the interruption have been bowled from the same end. If the interruption is of 40 minutes or more, whether scheduled
or not, the bowler can commence a new spell immediately.
Once a bowler covered by these Directives has bowled in a match he cannot exceed the maximum number of overs per day
for his/her age group even if he subsequently bowls spin. He can exceed the maximum overs per spell if bowling spin,
but cannot then revert to bowling fast until an equivalent number of overs to the length of his/her spell have been
bowled from the same end. If he bowls spin without exceeding the maximum number of overs in a spell the maximum will
apply as soon as he/she revert to bowling fast.
Captains, Team Managers and Umpires are asked to ensure that these Directives are followed at all times.
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